Do not redraw.
Interactive marks come from the supplied drayker-mark.js. Static marks come from the supplied exports.
CANONICAL LIBRARY / SOURCE-PRESERVING
Everything needed to apply the Drayker visual system without reverse-engineering it: original interactive combinations, official exports, selection rules and the complete decision record.
body=grid · rings=shieldRing · wedge=shield · accent=#3FA9FF
01 / NON-NEGOTIABLE
Interactive marks come from the supplied drayker-mark.js. Static marks come from the supplied exports.
Use declarative attributes for a catalogued combination. New behavior belongs in a registered engine extension, never a replacement pipeline.
Do not stretch, rotate, mirror or detach the wedge from its rings. The structure and its shadow are one system.
Light, dark and knockout files are different applications of the same geometry. Use the correct supplied family.
<svg data-drayker data-rings="mono" data-accent="#FF5500" data-gaze="0,0.34" data-animate="false" data-fit="1.5"></svg>
Read the complete mark specification →
02 / ORIGINAL ANIMATION BANK
A wide hull with seams, radial beams, modules and navigation lights moving along the track.
body=plain · rings=hull · wedge=noneDark panels and intake mouths face the body while energy moves through the two covered quarters.
body=plain · rings=collector · wedge=extractThin rings with emitters cover two quarters with a faceted field and periodic scan.
body=grid · rings=shieldRing · wedge=shield · accent=#3FA9FFThe hull rewrites the covered quarters as measured plots and illuminated plates.
body=plain · rings=hull · wedge=terraformGantry structures cross the hull while docked vessels move along its outer track.
body=weave · rings=drydock · wedge=none · stars=1The corona disappears behind the structure and energy flows toward its collection points.
body=star · rings=collector · wedge=extractA black body, photon ring and extraction geometry against an event horizon.
body=voidBody · rings=hull · wedge=extract · stars=1Flat strokes, no gradient and no animation for stamps, embroidery, cutting and small applications.
body=plain · rings=seal · wedge=none · animate=false<script src="drayker-mark.js"></script>
<svg data-drayker
data-body="grid"
data-rings="shieldRing"
data-wedge="shield"
data-accent="#3FA9FF">
</svg>
03 / PRODUCTION ASSETS
Use the official mark whenever it fits. Compact and bare variants are exceptions for sizes below 20px.
Use the supplied dark family on black. The ring and border become white; the wedge remains black because it is shadow.
The orbital structure, border and shadow follow the mark rules. Select the published scope color; never invent one.
Favicon 16Favicon 32Favicon 48Apple touchMaskable 512Icon 512Icon 512 whiteIcon 512 darkIcon 1024
04 / SOURCE MATERIAL
Open the complete chronological design sheet, with its original scripts and relative assets intact.
Open source sheet ↗ SPECIFICATIONConcept, official mark, engine API, extension rules and accessibility.
Read document → MACHINE-READABLEArtifact families, canonical animation configurations, paths and provenance.
Inspect manifest → START HEREDirectory map, selection workflow and integrity guarantees.
Read overview → OFFLINE PACKAGECatalog, docs, engine, source reference and production assets in one download.
Download ZIP ↓